In order to familiarize new chemistry students with the layout and organization of the periodic table, the Hive developed a espionage role playing game.
Sleeper Cell – the periodic table cipher game
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What a Board Game Can Teach a C.E.O. – By Matthew Calkins
REES SHAD, , Alternative Uses for Games, Board Games, In the News, 0
Interesting appraisal of game design and game play here in a piece from the New York Times… Games are...
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An introduction to the Game-Framed Math and Science Initiative
REES SHAD, , Curriculum Development, Design, Games at CUNY, Uncategorized, Videos, 0
Here, Professor Rees Shad describes the concept he and his colleague Professor Catherine Lewis Cannon have devised. In this...
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G-FMS Curriculum Development Journal – July 15, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 15, 2013 This day was scheduled as a production day for the Hive to develop further iterations of...
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G-FMS Curriculum Development Journal – July 18, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 18, 2013 On the way into work with Dylan he brought up a chemical reaction game involving space...
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G-FMS Curriculum Development Journal – July 22, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 22, 2013 We began the week with a Hive workshop day developing stronger iterations of the molecular space...
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The Transformative Games Initiative at York College
CATHERINE LEWIS, , Games at CUNY, In the News, 0
It is thrilling to see other CUNY colleges exploring games for learning! Check out this daily edventures post “Anyone...
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G-FMS Curriculum Development Journal – July 23, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 23, 2013 A fruitful day of iterating and playtesting… Elijah had spent much of the night developing cards...
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G-FMS Curriculum Development Journal – August 2, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
August 2, 2013 Focusing on the development of elements for the latest iterations of I’ve Got A Theory and...