“Argyle” The Number Line Game | G-FMS
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An introduction to the Game-Framed Math and Science Initiative
REES SHAD, , Curriculum Development, Design, Games at CUNY, Uncategorized, Videos, 0
Here, Professor Rees Shad describes the concept he and his colleague Professor Catherine Lewis Cannon have devised. In this...
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G-FMS Curriculum Development Journal – July 22, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 22, 2013 We began the week with a Hive workshop day developing stronger iterations of the molecular space...
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G-FMS Curriculum Development Journal – July 1, 2013
REES SHAD, , Board Games, Curriculum Development, Design, 0
July 1, 2013 After over six months of preliminary meetings with faculty members involved in the Game-Framed Math &...
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What a Board Game Can Teach a C.E.O. – By Matthew Calkins
REES SHAD, , Alternative Uses for Games, Board Games, In the News, 0
Interesting appraisal of game design and game play here in a piece from the New York Times… Games are...
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G-FMS Curriculum Development Journal – July 8, 2013
REES SHAD, , Board Games, Curriculum Development, Design, 0
July 8, 2013 The morning began with an assembling of the Hive cooperative directed by myself (Professor Shad). In...
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G-FMS Curriculum Development Journal – July 23, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 23, 2013 A fruitful day of iterating and playtesting… Elijah had spent much of the night developing cards...
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G-FMS Curriculum Development Journal – July 25, 2013
REES SHAD, , Alternative Uses for Games, Board Games, Curriculum Development, Design, 0
July 25th, 2013 We spent the morning reworking the games in order to perform some very serious playtesting in...
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G-FMS Curriculum Development Journal – July 11, 2013
REES SHAD, , Board Games, Curriculum Development, Design, 0
July 11,2013 The morning started off with the Hive touching base and giving progress reports on game playtests for...