by Kate Lyons and Karin Lundberg Twine (http://twinery.org/) describes itself as “an open-source tool for telling interactive, nonlinear stories.” It is similar to the print-based, “Choose Your Own Adventure Series” (https://www.cyoa.com/). A user playing a Twine game reads a passage and then makes a choice about how the story...
TWINE – using non-linear storytelling in your pedagogy
