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Game-based Learning (Interactive Demo)

Game-based Learning (Interactive Demo)


Joe Bisz, Associate Professor, English, BMCC


What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm facilitated by a CUNY professor, attendees are broken up into design teams whose job it is to enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. This game teaches you how to integrate educational games into your classroom, while providing a fun introduction to the principles of game-based learning.

Presentation PDF:

Game-based Learning J.B.

WYGP_ Example Card Draw-Joe Bisz 

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