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Game-based Learning (Interactive Demo)

Game-based Learning (Interactive Demo)

Presenter:

Joe Bisz, Associate Professor, English, BMCC

Abstract:

What does the lesson “Finding Citations,” the game “Trivial Pursuit,” and the mechanic “Bluffing” all have in common? In this bootcamp brainstorm facilitated by a CUNY professor, attendees are broken up into design teams whose job it is to enhance a traditional lesson with the mechanics of popular board games in only 20 minutes. Whether you have to teach the rules of citation or the rules of interviewing, there is usually a game plan that can help. This game teaches you how to integrate educational games into your classroom, while providing a fun introduction to the principles of game-based learning.

Presentation PDF:

Game-based Learning J.B.

WYGP_ Example Card Draw-Joe Bisz 

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