Instruction Set

Instruction Set DIY Game Files Description Video How to Play Video

 

4 PLAYERS

DESCRIPTION

You are an advanced computer virus that has infiltrated the Cartesian Coordinate System (CCS). Your goal is that of any computer virus, to spread chaos by means of replicating your binary data. In the CCS you’ll have to work out where you can safely replicate by deciphering codes that reveal weakened points in the grid. Conquer the most points to take control of the CCS!! Good luck, and make your hacker proud.

GAME PIECES

  • Take the Field Board
  • Player Stones
  • One numbered die
  • One dotted die
  • Action Cards

SETUP

  1. Lay the board flat on the table.
  2. Each player receives a set of colored stones.

GAME PLAY

1. The game begins by rolling a single die for the highest roll, the winner of which is elected dealer.
2. The dealer shuffles and deals 5 action cards to each player, places the draw pile to the side of the board and then the player to the left of the dealer begins the game.
3. The player starts by rolling both dice (a normal six-sided die and another with numerical values) and choosing a card from their hand to place a stone

NOTE | On the equation cards the circle symbol refers to the “dotted” die, while the square symbol refers to the numbered die.

There are several action cards that provide the player to choose the X or Y of the axis. These provide an excellent opportunity for a player to play out a strategy and win greater command of the board {fig. 2}.

4. Player stones already on the board are replaced if another player has to plot in the same position.
5. At the end of their turn, the player places their used card at the bottom of the deck, and draws another. A player should ALWAYS retain 5 cards at the end of each move.

VICTORY CONDITION

The game of Graphing Go lasts for only 5 rounds, at which point players count up the number of stones they have in each quadrant multiply them accordingly, and add up the results to determine their score. The player with the most points wins the game.

Stones that are directly on the x or y zero line get only a single point and are not multiplied since they do not actually occupy space in one of the quadrants.

THE CARDS

Player must solve the equation on the Action cards in order to correctly plot their stones. When solving for either X or Y, the player must isolate the variable.

cards1

cards2

 

fig1

fig. 1 /// Take the Field Board

fig2

fig. 2 /// Action Cards

fig3

fig. 3 /// An example of SEIZE where y=5 and x is chosen

fig4

fig. 4 /// An example of SHIELD where -5 ≤ x ≤ -2 and y is chosen

fig5

fig. 5 /// An example of WALL where y =-6

fig6

fig. 6 /// An example of PULSE +2 where y=5 and x is chosen. If the card played was a PULSE +1 the center stonewould remain the same at (4,5) but would only haveone ring of stones around it