Instruction Set

Instruction Set DIY Game Files Description Video How to Play Video

 


6-8 PLAYERS

DESCRIPTION

Scientists have failed to find a planet that closely resembles Earth and have resorted to terraforming others in order to suit the needs of life as we know it… and as we need it. Their ultimate objective is to recreate a solar system of planets that require a specific ratio of elements and compounds to make their atmospheres livable. Scientists have found that planets in the Eugenio Galaxy must maintain a balanced atmosphere at all times; otherwise, the imbalance would cause the elements and compounds to dissipate. As a result scientists have developed a planet trading system where they can trade off compounds to create a more balanced atmosphere.

GAME PIECES

  • Deck of 9 Planetary Cards
  • 6-sided Die
  • Assorted Planet Slices
  • Game Guide

SETUP

STEP 1 /// ASSIGNING PLANETS

Planetary Pioneers is played with each player assigned to a planet. One person

will shuffle the planet cards and distribute them amongst the players or teams.

These planets will consist of preset atmospheres, made up of several elements.

STEP 2 /// ASSEMBLING THE “ORIGIN” ATMOSPHERE

Before the game begins, players must use the “Origin” side of the planet card to

determine what portions of each element their planet is already made out of. If

players have trouble, they can refer to the legend to determine equal portions, as

well use the notepads.

STEP 3 /// NEUTRAL PLANETS

There are 9 planets in total. If planets are left unclaimed, then those become

neutral planets and players must assemble them after they have made their own.

STEP 4 /// CREATING A NEW ATMOSPHERE

Once all planets are assembled, players will flip their card to the “Create” side,

in order to know which portions of each element are needed to change the

atmosphere of their planet. Players will roll the die, and whoever has the lowest

number goes first. Once it is decided who goes first, each player takes their turn

in clockwise order.

GAME PLAY

GOAL

The goal of the game is to change your planet’s atmosphere to the desired

one, which is listed on the “Create” side of your card (showing how much of

each element is needed).

TRADING ELEMENTS

1. Players will try and achieve their goal by trading the elements, which

already make up their planet, in order to obtain the ones that they need.

2. One person will roll a 6-sided die to see what type of trade will be made.

Players must trade equal portions and there are three outcomes:

* Forced Acquisition If the player roles a 1 or a 6. The player chooses which elements get traded amongst planets.

* Forced Sac rifice If the player roles a 2 or a 5. The opposing team gets to choose which elements get traded amongst planets.

* Friendly Trade If the player roles a 3 or a 4. The player must agree with the opposing team which elements are getting traded.

NOTE: Opponent is of the player’s choice and cannot be one of the neutral planets.

3. After the die is rolled, the player must choose who they trade with.

4. Players can only trade with neutral planets if they roll a forced acquisition or friendly trade.

5. Players can also use the notepad to keep help determine equal portions.

VICTORY CONDITION

Once a player has all the elements, and right proportions, they complete their planet and win the game.

fig1

fig. 1 /// Game Pieces

fig2

fig. 2 ///

The Planet’s “Origin” Atmosphere

fig3

fig. 3 /// The New Atmosphere to “Create”